|Players||3 – Many|
|Play Time||10 – 20 minutes|
|Game Style||Card Laying/Duel|
The word association version of Jungle Speed, Anomia is a hoot and a half. Each card has a category and a symbol. If, when you play a card, your symbol matches someone else’s on the table, you have to be the one to yell out an item from their category. It is a lot simpler than it sounds, and each duel gets loud and exhilarating.
|Direct Curricular Applicability:||Medium|
– Counting (scoring)
|Time to Play||Quick
Easily played in a nutrition break. Game does not need to reach completion to have some satisfaction.
Students can explore different items within the categories.
Can you read, and yell? Then go ahead, and play!
|OVERALL: This game is a lot of fun. The original game has some categories that will be too complex for younger grades (who knows a list of rock operas?), but even a paired down deck is fun. Replay value gets diminished as people get to know the categories in each deck.|